Showing posts with label Mass Effect. Show all posts
Showing posts with label Mass Effect. Show all posts

Wednesday, April 29, 2009

Mass Effect coming to iPhone & iPod Touch?

The immersive Mass Effect universe is coming to the iPhone and iPod Touch in the form of Mass Effect: Jacob’s Story. This prequel follows Jacob Taylor, a super-soldier trying to prevent galatic chaos. Read on for more info.

The game will feature an animated presentation and will utilize a  top-down point of view. If you plan on picking up Mass Effect 2, this game will also reveal some backstory of the characters featured in the upcoming game. The cost has been set a $2.99, but a release date is unclear.

Now that part of Bioware’s Mass Effect experience is portable, we can only hope it will help hold us off until the actual sequel is released. With a two hour runtime, this game should be long enough to help entertain you while waiting outside your local store and counting the seconds until Mass Effect 2 is released to the masses

Even though this is just a rumor so far, I anticipate my iPhone will be playing this very soon.

[via Kotaku]

Saturday, February 23, 2008

Mass Effect for PC

It was once called an 'Xbox exclusive,' but after one agonizing trip into the bowels of the tedious inventory UI, we knew Mass Effect was destined for a PC makeover. (Oh, what wonders a little mouse can do!) With keyboard in tow, BioWare took us through a short demo of Mass Effect for PC, the studio's first 'EA game,' though grunt work has been passed on to a third party, Demiurge Studios.

While of course rig-dependent, Mass Effect PC should display higher resolutions than its console counterpart (a maximum has yet to be determined), with fewer pop-ins, smoother framerates and more seamless loading. Does that mean lifts will operate at expected Space Age speeds? No, not necessarily -- many lift sequences are 'slowed' by intentional dialogue. Oh, and the Mako's still a bizarro Halo reject. At least, controls are now independent of the camera (the 'up' key is always forward).

Read more at Joystiq.

Tuesday, February 12, 2008

Mass Effect coming to PC!!

Huzzah!

Optimized for the PC with new control features to avoid the menu system, Mass Effect (the primary reason I was considering an Xbox 360) is coming to Windoze in May. Bioware just made me verrah happy.

There's a blurb here [filefront.com] where I found it via Digg, and read the formal news release thingy from Bioware.

It's not like I need another reason to crawl into a computer and be unsocial. But yes, I need another reason to crawl into a computer and be unsocial.

Friday, February 8, 2008

Malcolm's Review: The Inagural Edition





OK, I know I've been promising to do some game reviews, but haven't really made the time. So, I decided that I'll do some mini-reviews to let you know my thoughts on a game. I tried that, but there is just too much on this game to do it justice.
My first review is of a game that I had been anxiously waiting to come out, Mass Effect for the Xbox 360. Mass Effect is a sci-fi, RPG made by the geniuses at Bioware. If you haven't played a Bioware RPG (Baldur's Gate 1 & 2, Neverwinter Nights, Star Wars: Knights of the Old Republic and Jade Empire), what the hell have you been waiting for. I'd say, that hands down, they make the most robust role-playing games for any system.

I am a RPG junkie, but to qualify that, I am not a huge fan of the typical Japanese RPG (I do like a lot of them), but am a classic D&D fan. I like a RPG that has a story, but doesn't pigeon hole you to only that plot. Mass Effect excels in this aspect of gaming. Of course to finish the game you have to follow the plot, but you can follow it as you see fit. I've finished the game on the standard and the hardcore difficulty. I actually did more missions on hardcore since I wasn't pushing myself to finish the plot of the game. If any of you have played Grand Theft Auto or similar games, you know the feeling.In order to keep this a little more brief, I'll cut to the chase. I'll break down the things I love about the game and the things that need work.

LIKES: First of all, the graphics in this game are top notch. There is a lot of detail and the environments are outstanding. This is next generation gaming at its finest. The combat system is one of Bioware's better implementations. They have been trying to find that perfect balance between turn based and real time, and this is their best effort yet. Combat flows with the game and never really seems to get in the way of the plot. The writing and voice direction is top notch. I now see why there is already going to be a downloadable add on (coming in mid-March), and I love the fact that there a lot of veteran voice actors that worked on this game. The methodology of conversation is the best of any game I've played so far.....bar none. Even on the second play through, I found myself more often than not listening to the whole conversation than skipping it. I really hope that Bioware can copyright this and let other games (Square Enix) use this dialog system. One other thing I like is there are not an overabundance of cut-scenes (Square Enix), so you do feel like you are part of the universe and not just watching from the sidelines.

DISLIKES: OK, now it may be just my experience, but my major gripe is that the game locked up on me way to often. I've seen a few people complain, but it is not to the point that the game is non-playable, but it becomes annoying after a while (I imagine it is worse for someone that has not heard of "save early, save often"). I also have a problem with the tutorials and manual. They do not clarify a lot of details about combat and upgrades. It wasn't until my third start that I realized that there was a lot of extra little things that I could do to make the game experience better, i.e. knowing the difference between add-ons, qualities of add-ons, using special powers. The inventory system is pretty intuitive, but it is not practical. There was nothing that ever said that you could only have a finite number of items in inventory (weapons, armor, add-ons and everything else), but when it did tell me that I reached the limit, I lost about 15 items that either could have proved useful, or been sold. I also believe there needed to be more side missions, even though it is not a short game, there is really no way that you will reach the highest character level on one play through.
Now, despite my criticisms, I rate the game as a 9 out of 10. If you have an Xbox 360 and don't have this game, you should be ashamed of yourself. If you like RPGs and you don't have this game, or have not bought a 360 so you can play this game, shame on you. Even if you do not like RPGs, the combat in the game will remind you enough of a first person shooter with the added bonus of being a tactical and emotionally fulfilling game...you should have this game. In other words, I cannot see any real reason why everyone should not own this game. That's my opinion and I'm sticking to it.

Saturday, January 26, 2008

A-ha ha ha ha ha.......ha ha ha ha ha



This is an article from the New York Times




By SETH SCHIESEL
Published: January 26, 2008




The Internet hath no fury like a gamer scorned.


That’s the lesson Fox News and a self-help author learned this week after a program on that channel featured a discussion of the sexual content of the hit video game Mass Effect.

Bound by global message boards, blogs, chat rooms and of course the games themselves, gamers are perhaps the single most intense subculture on the Internet — fiercely protective of their pastime and at ease with the byways of cyberspace.
So the game world has been ablaze with indignation since the Fox News program “The Live Desk With Martha MacCallum” said on Monday that Mass Effect, one of the most critically praised games of 2007, contains frontal nudity and explicit depictions of sexual activity. The assertions of virtual lasciviousness first appeared earlier this month among conservative bloggers incensed by brief YouTube clips excerpted from the 30- to 40-hour game.
Mass Effect, a science fiction game, includes a complicated romantic subplot that is no more risqué in its plot or graphic in its depiction than evening network television.
To exact their revenge, gamers have turned their vitriol on Cooper Lawrence, an author who appeared to mischaracterize the game when she said: “Here’s how they’re seeing women: They’re seeing them as these objects of desire, as these, you know, hot bodies. They don’t show women as being valued for anything other than their sexuality. And it’s a man in this game deciding how many women he wants to be with.”
In fact Mass Effect allows users to play as either a man or a woman, and the few suggestions of intimate contact occur in the context of a detailed interpersonal story line. Asked on the air by Geoff Keighley of Spike TV whether she had ever played the game, Ms. Lawrence laughed and said, “No.”
Irate gamers have flooded the page on Amazon.com selling Ms. Lawrence’s most recent book, “The Cult of Perfection: Making Peace With Your Inner Overachiever,” sending its user-generated rating into oblivion.
By Friday afternoon 412 of the book’s 472 user reviews were the lowest possible rating, one star. Another 48 ratings were for two stars. Only 12 of the ratings were for three stars or higher. In addition, 929 Amazon users had tagged the book with the keyword “ignorant.” Tied for second place with 744 tags were “garbage” and “hypocrisy,” while “hack” and “hypocrite” tied for fourth place with 710 votes. Gamers have also attacked the book on the Barnes & Noble Web site.
Many of the reviewers admit that they have not read Ms. Lawrence’s book.
As one Amazon user put it: “I know all about this book but have never fully read it. Why? Due to the overwhelming backlash, I have no choice but to agree with the 1 star ratings. The rumors are rampant that this book was poorly written and poorly researched. So without verifying the contents myself — I give it a 1 star. Good thing video games aren’t judged in this manner — whew!!!”
On Friday “The Cult of Perfection” was ranked the 346,106th best-selling book on Amazon. Mass Effect, by contrast, has been a hit, selling more than 1.6 million copies since November. An Amazon spokeswoman said the site would soon begin to remove reviews written by users who had clearly not read the book.
In an interview on Friday, Ms. Lawrence said that since the controversy over her remarks erupted she had watched someone play the game for about two and a half hours. “I recognize that I misspoke,” she said. “I really regret saying that, and now that I’ve seen the game and seen the sex scenes it’s kind of a joke.
“Before the show I had asked somebody about what they had heard, and they had said it’s like pornography,” she added. “But it’s not like pornography. I’ve seen episodes of ‘Lost’ that are more sexually explicit.”
Electronic Arts, the giant publisher that owns Mass Effect, has asked Fox News for a correction. A Fox News spokesman would say only that Electronic Arts had been offered a chance to appear on the channel. An Electronic Arts spokesman said the company had not yet decided whether to accept the offer.
By telephone from Edmonton, Alberta, Ray Muzyka, the medical doctor who is chief executive of BioWare, the Electronic Arts studio that made Mass Effect, said: “We’re hurt. We believe in video games as an art form, and on behalf of the 120 people who poured their blood and tears into this game over three years, we’re just really hurt that someone would misrepresent the game without even playing it. All we can hope for is that people who actually play our games will see the truth.”

OK. Am I the only one that was rolling on the floor laughing when I read the Amazon reviewers comment. I'm glad at least someone owned up to their mistake. Ya hear that Fox News????

Wednesday, January 23, 2008

EA Pimp Slaps Fox News For Mass Effect Story


Certainly not to step on Malcolm's posts, but EA's Vice President Jeff Brown responds with an open letter to Fox News Live Desk with Martha MacCallum's attack of the game Mass Effect. Check out the Bullet point smack down below:

Ms VanHorn,

I’m writing to request a clarification of serious errors FNC made in a story which aired about the video game Mass Effect. (See attachment) As the parent company of BioWare, the studio which created the game, EA would like you to set the record straight on a number of errors and misstatements which incorrectly characterize the story and character interactions in Mass Effect.

Errors include the following:

  • Your headline above the televised story read: “New videogame shows full digital nudity and sex.“
  • Fact: Mass Effect does not include explicit or frontal nudity. Love scenes in non-interactive sequences include side and profile shots – a vantage frequently used in many prime-time television shows. It’s also worth noting that the game requires players to develop complex relationships before characters can become intimate and players can chose to avoid the love scenes altogether.
  • FNC voice-over reporter says: “You’ll see full digital nudity and the ability for players to engage in graphic sex.”
  • Fact: Sex scenes in Mass Effect are not graphic. These scenes are very similar to sex sequences frequently seen on network television in prime time.
  • FNC reporter says: “Critics say Mass Effect is being marketed to kids and teenagers.”
  • Fact: That is flat out false. Mass Effect and all related marketing has been reviewed by the Entertainment Software Rating Board (ESRB) and rated Mature – appropriate for players 17-years and older. ESRB routinely counsels retailers on requesting proof of age in selling M-rated titles and the system has been lauded by members of Congress and the Federal Trade Commission. In practical terms, the ratings work as well or better than those used for warning viewers about television content.
  • Other sources used in the segment made similar incorrect statements about the game. Judging by the inaccuracy of their comments, they have had zero experience with Mass Effect and are largely ignorant about videogames, the people who play them, and the ESRB system that governs their ratings and sales.

The resulting coverage was insulting to the men and women who spent years creating a game which is acclaimed by critics for its high creative standards. As video games continue to take audiences away from television, we expect to see more TV news stories warning parents about the corrupting influence of interactive entertainment. But this represents a new level of recklessness.

Do you watch the Fox Network? Do you watch Family Guy? Have you ever seen The OC? Do you think the sexual situations in Mass Effect are any more graphic than scenes routinely aired on those shows? Do you honestly believe that young people have more exposure to Mass Effect than to those prime time shows?

This isn’t a legal threat; it’s an appeal to your sense of fairness. We’re asking FNC to correct the record on Mass Effect.

Sincerely,

Jeff Brown
Vice President of Communications
Electronic Arts, Inc

EA Takes FOX News To Task Over Mass Effect [GameInformer via G4TV]

Thursday, August 30, 2007

Date finally set


Well, they've finally set the date. November 20th we will be presented with sci-fi, role playing goodness. I for one will be placing a pre-order for this one and setting aside a couple of days for playing.

Saturday, August 11, 2007

More Mass Effect video

OK. I can't say it enough. This game is going to be awesome. I can't believe some of the details in this game. And the combat is looking sweet. I like the fact that they're expecting around 20 hours just for the campaign. And looks like you can spend forever just exploring, doing side quests and fleshing out the character stories.