
While of course rig-dependent, Mass Effect PC should display higher resolutions than its console counterpart (a maximum has yet to be determined), with fewer pop-ins, smoother framerates and more seamless loading. Does that mean lifts will operate at expected Space Age speeds? No, not necessarily -- many lift sequences are 'slowed' by intentional dialogue. Oh, and the Mako's still a bizarro Halo reject. At least, controls are now independent of the camera (the 'up' key is always forward).
Read more at Joystiq.
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